Character Creation
You've seen the pieces: who you can become, how big the game gets, what a character is made of, what marks them, and what they carry. Here's how those pieces come together, and then a live character sheet to build one yourself.
Your character matters. NYTE City might not notice their passing, but the table does. Character creation asks you to bring someone into being, define who they were, and decide who they might become.
Character Creation takes time. Pause when you need to. Nothing locks in until you're ready.
The general flow
- Determine the Campaign Power Level with your GM.
- Decide who you want to be in NYTE City.
- Spend your Stat Points on your Base Stats — this represents the person you were before power found you.
- Choose your Archetype — the pivot that sharpens who you are becoming.
- Build your character's history: what shaped them? What do they owe, fear, or want?
- Allocate Skill Points to reflect your training and expertise.
- Spend Character Points on Advantages, Disadvantages, and powers. Allocate any remaining points.
What a character is
The character you create is your life in NYTE City. You decide what they do, what they say, and how they respond when the world pushes back. They can be anyone — a new name, a new history, a version of yourself with different scars. The only requirement is that you commit to them fully. NYTE City changes people. The character you start with won't be the one you end up with.
Where the points go
Everyone at the table starts with the same pool of Stat Points, sized by the Power Level you agreed on. Average is cheap. Every point past it costs more than the last, all the way up to the edge of human potential. You can leave a Stat below average, too, and it will cost you in play. If you do, do it on purpose.
How characters grow
Every job survived, every mistake paid for, every night that went sideways and still ended with you breathing leaves something behind: a steadier hand, a new name worth calling, a scar that remembers the job better than you do.
Growth comes two ways. Improvement Points, earned by showing up and spent between sessions, are the slow work of getting better at what you already do. Milestones mark the moments you become something new, and every Archetype has its own.