2026-10-10
Caught up with the latest rulebook draft
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Three new pages about NYTE City. Under The World:
The Shape of the City (the six
Territories, north to south, from the cold ports of the North Quarter to Magic City),
Who Runs It (the five corporations, the
Unseen Court and the other names everyone ends up dealing with), and
What's in the Dark (nineteen kinds of
threat, and the line each one defends).
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A new Rules page: Magic.
The Aether, the three disciplines, the five Domains, and what every spell costs the person
who casts it, plus a fourth "In play" scene that follows an Arcanist on the Missing Cargo
job. It sits right after Archetypes.
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The Cyborg is out, the Custom Archetype is in. The rulebook cut the Cyborg;
chrome is still in NYTE City, but only Professionals take it now. In its place, Custom is
for the character the city never catalogued, built with your GM.
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New names from the book. Vampires list their three bloodlines (Strigoi,
Upyr, Draugur), the Werewolf's Unblooded are now the Wildblood, and the Unseen Court is a
council of four houses: Vampire, Werewolf, Deadmen and Fae.
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Stats are spent, not rolled. Character Creation now explains the Stat
Point pool, and how characters grow afterwards through Improvement Points and Milestones.
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Four kinds of risk. Stats & Skills now covers every way the dice decide
things: one decisive moment, pushing past your limits, what's still holding, and someone
pushing back.
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Bigger hardware. Equipment now covers powered armor and mech suits, plus
the Black TAG, a forged identity for people with the right contacts.
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Nine new glossary terms: Glyph, Grimoire, Resonance, Territory, Zone,
Deadmen, Goblin Market, Combat Zone and Thin Place.
2026-10-02
A shorter Home page
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A closing line with some teeth. Home now ends on "The city is already
keeping score", a short ledger of what following puts on the books, and one clear
button for Patreon, with Discord as a link underneath.
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Where you start. "Who you can be" now opens with a line about the
Human, the ordinary person every character begins as, linking to the Archetypes page.
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Watch it played leads with one campaign. Shadows 2.0 gets the big
card; the other three playlists sit in a quieter list below it.
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Fewer repeats. The six Rules cards and the second "Try it now"
buttons are gone from Home. The character sheet bar under "Who you can be" and the
Rules Preview link in "How it plays" cover the same ground.
2026-09-30
A big polish day
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Character sheet in the header. Every page now has a quiet "Character
Sheet" button, so you can build a character from wherever you are.
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Home gets pictures. The pitch shows the city's two halves, the glowing
surface and what moves underneath, and each Archetype in "Who you can be" has its own
painted thumbnail.
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The city keeps a ledger. Home and three Rules pages close their scenes
with a short ledger of what the city wrote down.
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Three Rules pages get their own shape. Stats & Skills lays the Stats
out like a character sheet, Advantages & Disadvantages reads as a balance sheet, and
Equipment's pay table shows the wealth gap as bars, with the gear as a catalog.
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Light mode goes to paper. Light mode trades its grey-white for a warm,
printed-page look with ink-dark text.
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Every page points somewhere. The World closes on the Archetypes and the
character sheet, each Rules Preview page has a quick link to build a character, and
News, Credits and the 404 page point to Patreon and Discord. On Home, the character
sheet sits right under the Archetype list.
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The World reads faster. It opens on its best line, breaks its long
stretches into short headed sections, and has its own banner so it no longer looks like
Home's.
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Easier-reading text. Long pages use shorter lines, headings no longer
render with a faked bold, and small text sizes are more consistent.
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Power Levels as a ladder. Each level widens the last and has a scope
readout.
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Friendlier details. Home playlists have clearer link names, the
Archetype roster has a new look, the Cyborg book page opens full size, and glossary
terms show their definition on tap.
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Clearer wording and links. Links that open a new tab say so to screen
readers, the blank sheet button says "Print" instead of "Download", News shows a loading
message while it fetches studio posts, the Rules legend lists only statuses a page
actually has, the footer names Get Dangerous Games in full, and a few headings and
labels were tidied for screen readers.
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Stat icons. Each Stat and Attribute on Stats & Skills now wears
the same icon it has on the character sheet.
2026-09-26
A NYTE City glossary
TAG, the LINK, Çredits, Skrip, Aether, the Unseen Court: the city's vocabulary now has
its own page. Terms with a dotted
underline on Home and in Rules Preview link straight to their entry. Also new: Rules
Preview pages show their own art when shared on Discord or social media, and the site
has a proper icon for browser tabs and phone home screens.
2026-09-26
Rules Preview, in play
Stats & Skills, Power Levels, and Advantages & Disadvantages each gained a short
scene showing the rules at work: a roll that goes right and still leaves a mark, one job
played at two different scales, and a Disadvantage coming due.
2026-09-26
Home: who you can be, and how to start playing
Below the pitch, Home now introduces the five Archetypes, the actual-play campaigns, and
how the game plays, then a new "Try it now" section with the live character sheet and a
printable blank one. The old four-step character summary is gone; the full walkthrough
lives on Character Creation.
2026-09-26
A front page that says what Shadows is
Home now opens with what makes Shadows different: cyberpunk and the supernatural sharing
one city, and a city that remembers what you do. The first button takes you into NYTE
City, and the two intro cards became one short pitch.
2026-09-26
Rules Preview, in a better order
Rules Preview now starts with the Archetypes and ends with Character Creation, so you meet
who you can play before the numbers, and the last page hands you the live character
sheet. Archetypes is rebuilt around how Shadows actually works: everyone starts human,
and there are three mortal paths and two supernatural ones. It's also synced with the
latest draft of the Core Rulebook. The World picked up a short piece on the TAG, the ID
that lets the city keep an eye on you.
2026-09-26
Tighter copy, and a home for this list
A copy pass across The World, Rules Preview, News, and About, so the pages talk about
the game rather than about how the site is put together. The World now leads straight
into the Archetypes, and this changelog moved off News onto its own page, so News is
just about Shadows.
2026-09-22
Easier to read, easier to get around
A design pass across the whole site. Long pages on The World and Rules Preview now read at
a comfortable width instead of stretching edge to edge, the top nav stays with you as you
scroll (and fits on one row on phones), and every Rules Preview page has Previous/Next
links so you can read them in order like chapters. Archetypes gained jump links, and
there's finally a proper page for links that don't go anywhere.
2026-09-07
Light mode
There's now a sun/moon toggle in the top nav for folks who prefer a light theme. Your
choice is remembered on this device, so it stays put next time you visit.
2026-09-07
Try the character sheet right now
Character Creation now links straight to the real, live character sheet — build one in
your browser, or grab a blank sheet to fill in by hand.
2026-09-07
Fixed the favicon and link previews
Sharing a shadowsrpg.com link now shows a proper preview image, and the browser tab icon
finally shows the skull/dice mark instead of a solid black square.
2026-09-07
Cleaner path into the Rules Preview
Home's Core Rulebook section is now a proper shortcut grid into every Rules Preview page,
instead of a scrolling carousel with a couple of dead-end duplicate links. The About page
introduces the team by name, and you can now join us on Discord from Home or About.
2026-09-06
Shadowsrpg.com rebuilt from scratch
New Home, Rules Preview (Character Creation, Power Levels, Stats & Skills, Advantages
& Disadvantages, Archetypes, Equipment), The World, About, and Credits pages — all
built fresh from the current Core Rulebook manuscript instead of the old, years-stale
site.