Site Changelog

What's changed here on Shadowsrpg.com, most recent first. For news about the game itself, head to News.

2026-10-10

Caught up with the latest rulebook draft

  • Three new pages about NYTE City. Under The World: The Shape of the City (the six Territories, north to south, from the cold ports of the North Quarter to Magic City), Who Runs It (the five corporations, the Unseen Court and the other names everyone ends up dealing with), and What's in the Dark (nineteen kinds of threat, and the line each one defends).
  • A new Rules page: Magic. The Aether, the three disciplines, the five Domains, and what every spell costs the person who casts it, plus a fourth "In play" scene that follows an Arcanist on the Missing Cargo job. It sits right after Archetypes.
  • The Cyborg is out, the Custom Archetype is in. The rulebook cut the Cyborg; chrome is still in NYTE City, but only Professionals take it now. In its place, Custom is for the character the city never catalogued, built with your GM.
  • New names from the book. Vampires list their three bloodlines (Strigoi, Upyr, Draugur), the Werewolf's Unblooded are now the Wildblood, and the Unseen Court is a council of four houses: Vampire, Werewolf, Deadmen and Fae.
  • Stats are spent, not rolled. Character Creation now explains the Stat Point pool, and how characters grow afterwards through Improvement Points and Milestones.
  • Four kinds of risk. Stats & Skills now covers every way the dice decide things: one decisive moment, pushing past your limits, what's still holding, and someone pushing back.
  • Bigger hardware. Equipment now covers powered armor and mech suits, plus the Black TAG, a forged identity for people with the right contacts.
  • Nine new glossary terms: Glyph, Grimoire, Resonance, Territory, Zone, Deadmen, Goblin Market, Combat Zone and Thin Place.
2026-10-02

A shorter Home page

  • A closing line with some teeth. Home now ends on "The city is already keeping score", a short ledger of what following puts on the books, and one clear button for Patreon, with Discord as a link underneath.
  • Where you start. "Who you can be" now opens with a line about the Human, the ordinary person every character begins as, linking to the Archetypes page.
  • Watch it played leads with one campaign. Shadows 2.0 gets the big card; the other three playlists sit in a quieter list below it.
  • Fewer repeats. The six Rules cards and the second "Try it now" buttons are gone from Home. The character sheet bar under "Who you can be" and the Rules Preview link in "How it plays" cover the same ground.
2026-09-30

A big polish day

  • Character sheet in the header. Every page now has a quiet "Character Sheet" button, so you can build a character from wherever you are.
  • Home gets pictures. The pitch shows the city's two halves, the glowing surface and what moves underneath, and each Archetype in "Who you can be" has its own painted thumbnail.
  • The city keeps a ledger. Home and three Rules pages close their scenes with a short ledger of what the city wrote down.
  • Three Rules pages get their own shape. Stats & Skills lays the Stats out like a character sheet, Advantages & Disadvantages reads as a balance sheet, and Equipment's pay table shows the wealth gap as bars, with the gear as a catalog.
  • Light mode goes to paper. Light mode trades its grey-white for a warm, printed-page look with ink-dark text.
  • Every page points somewhere. The World closes on the Archetypes and the character sheet, each Rules Preview page has a quick link to build a character, and News, Credits and the 404 page point to Patreon and Discord. On Home, the character sheet sits right under the Archetype list.
  • The World reads faster. It opens on its best line, breaks its long stretches into short headed sections, and has its own banner so it no longer looks like Home's.
  • Easier-reading text. Long pages use shorter lines, headings no longer render with a faked bold, and small text sizes are more consistent.
  • Power Levels as a ladder. Each level widens the last and has a scope readout.
  • Friendlier details. Home playlists have clearer link names, the Archetype roster has a new look, the Cyborg book page opens full size, and glossary terms show their definition on tap.
  • Clearer wording and links. Links that open a new tab say so to screen readers, the blank sheet button says "Print" instead of "Download", News shows a loading message while it fetches studio posts, the Rules legend lists only statuses a page actually has, the footer names Get Dangerous Games in full, and a few headings and labels were tidied for screen readers.
  • Stat icons. Each Stat and Attribute on Stats & Skills now wears the same icon it has on the character sheet.
2026-09-26

A NYTE City glossary

TAG, the LINK, Çredits, Skrip, Aether, the Unseen Court: the city's vocabulary now has its own page. Terms with a dotted underline on Home and in Rules Preview link straight to their entry. Also new: Rules Preview pages show their own art when shared on Discord or social media, and the site has a proper icon for browser tabs and phone home screens.

2026-09-26

Rules Preview, in play

Stats & Skills, Power Levels, and Advantages & Disadvantages each gained a short scene showing the rules at work: a roll that goes right and still leaves a mark, one job played at two different scales, and a Disadvantage coming due.

2026-09-26

Home: who you can be, and how to start playing

Below the pitch, Home now introduces the five Archetypes, the actual-play campaigns, and how the game plays, then a new "Try it now" section with the live character sheet and a printable blank one. The old four-step character summary is gone; the full walkthrough lives on Character Creation.

2026-09-26

A front page that says what Shadows is

Home now opens with what makes Shadows different: cyberpunk and the supernatural sharing one city, and a city that remembers what you do. The first button takes you into NYTE City, and the two intro cards became one short pitch.

2026-09-26

Rules Preview, in a better order

Rules Preview now starts with the Archetypes and ends with Character Creation, so you meet who you can play before the numbers, and the last page hands you the live character sheet. Archetypes is rebuilt around how Shadows actually works: everyone starts human, and there are three mortal paths and two supernatural ones. It's also synced with the latest draft of the Core Rulebook. The World picked up a short piece on the TAG, the ID that lets the city keep an eye on you.

2026-09-26

Tighter copy, and a home for this list

A copy pass across The World, Rules Preview, News, and About, so the pages talk about the game rather than about how the site is put together. The World now leads straight into the Archetypes, and this changelog moved off News onto its own page, so News is just about Shadows.

2026-09-22

Easier to read, easier to get around

A design pass across the whole site. Long pages on The World and Rules Preview now read at a comfortable width instead of stretching edge to edge, the top nav stays with you as you scroll (and fits on one row on phones), and every Rules Preview page has Previous/Next links so you can read them in order like chapters. Archetypes gained jump links, and there's finally a proper page for links that don't go anywhere.

2026-09-07

Light mode

There's now a sun/moon toggle in the top nav for folks who prefer a light theme. Your choice is remembered on this device, so it stays put next time you visit.

2026-09-07

Try the character sheet right now

Character Creation now links straight to the real, live character sheet — build one in your browser, or grab a blank sheet to fill in by hand.

2026-09-07

Fixed the favicon and link previews

Sharing a shadowsrpg.com link now shows a proper preview image, and the browser tab icon finally shows the skull/dice mark instead of a solid black square.

2026-09-07

Cleaner path into the Rules Preview

Home's Core Rulebook section is now a proper shortcut grid into every Rules Preview page, instead of a scrolling carousel with a couple of dead-end duplicate links. The About page introduces the team by name, and you can now join us on Discord from Home or About.

2026-09-06

Shadowsrpg.com rebuilt from scratch

New Home, Rules Preview (Character Creation, Power Levels, Stats & Skills, Advantages & Disadvantages, Archetypes, Equipment), The World, About, and Credits pages — all built fresh from the current Core Rulebook manuscript instead of the old, years-stale site.